treatment record
glitch-10
Segmentation contours and id boxes merged with pose skeletons over pass frames 10,332-10,571, composited 'under'.
- status
- rendered
- upstream
- pass-02 frames 10,332–10,571
- evidence
- Video only. No frame sequence was written, so the encode is the record.
frame 1 · 0:0021,600 · 15:0043,200 · 30:00
glitch-1010,332–10,571
Its window on pass 2's full 43,200-frame axis.
what it looks like · 10 frames
f0103457:11
f0103697:12
f0103937:13
f0104177:14
f0104417:15
f0104657:16
f0104897:17
f0105137:18
f0105377:19
f0105617:20This treatment kept no sampled frames of its own, so these are the source frames it consumed — pass-02 10,332–10,571, before the treatment was applied.
Upstream
- pass
- pass-02
- frames
- 10,332–10,571
- source
regenerable: hstack of passes/pass-02/{frames,text} 10332-10571 (image left, text right)- source sha256
- not recorded
Render
- composite
- under
- clip length
- 2 m 41 s
- chunking
- 160-frame windows
Displacement layers
| layer |
|---|
cols=4,rows=3,angle=90,offset=32,jitter=0.8,sparsity=0.5,hold=8,stagger=0.6,seed=5 |
cols=8,rows=7,offset=22,jitter=0.8,sparsity=0.8,hold=6,stagger=0.5,seed=9 |
cols=20,rows=18,offset=14,jitter=0.8,sparsity=0.93,hold=4,stagger=0.8,seed=13 |
Outputs
| file | frames | geometry | runtime | bytes | sha256 |
|---|---|---|---|---|---|
previews/glitch-10.under-contours-skeletons.f010332-010571.mp4 | 10,332–10,571 | 1536x1344 | 10.0 s | 47.5 MB | 1485dc9c551a |
Named and hashed, not hosted. Nothing in this repository is a master.
Provenance
- capability
glitch_treatment- task
- e507b863300a
Dispatched through the mesh, so this treatment has a task id, a lease and an event trail. The earlier glitch-NN treatments were run as local processes and have none.